/* Shared in-game bug report FAB + dialog */

.doark-br-fab {
  position: fixed;
  /* Right side so it does not cover common left score/hand rails */
  right: max(0.65rem, env(safe-area-inset-right));
  left: auto;
  bottom: max(0.75rem, env(safe-area-inset-bottom));
  z-index: 75;
  /* Never stretch — immersive-room used to force height:100% on body > div */
  width: auto;
  height: auto !important;
  max-height: none !important;
  pointer-events: none;
}

.doark-br-fab.hidden {
  display: none !important;
}

.doark-br-fab__btn {
  pointer-events: auto;
  width: 2.5rem;
  height: 2.5rem;
  min-height: 2.5rem;
  min-width: 2.5rem;
  padding: 0;
  border-radius: 999px;
  border: 1px solid var(--color-base-300);
  background: color-mix(in oklch, var(--color-base-100) 92%, transparent);
  box-shadow: 0 6px 18px color-mix(in oklch, var(--color-base-content) 14%, transparent);
  backdrop-filter: blur(8px);
  display: inline-flex;
  align-items: center;
  justify-content: center;
  opacity: 0.92;
}

.doark-br-fab__btn:hover,
.doark-br-fab__btn:focus-visible {
  opacity: 1;
  outline: 2px solid var(--color-primary);
  outline-offset: 2px;
}

.doark-br-fab__icon {
  font-size: 1.1rem;
  line-height: 1;
}

/* Closed dialog must never intercept game input (daisyUI keeps display:grid). */
.doark-br-dialog.modal:not([open]) {
  pointer-events: none !important;
  visibility: hidden !important;
}

.doark-br-dialog.modal[open] {
  pointer-events: auto;
}

.doark-br-dialog__box {
  max-width: 28rem;
  width: min(100vw - 1.5rem, 28rem);
}

@media (max-width: 640px) {
  .doark-br-dialog.modal {
    align-items: flex-end;
  }

  .doark-br-dialog__box {
    margin-bottom: 0;
    border-bottom-left-radius: 0;
    border-bottom-right-radius: 0;
    max-height: min(92vh, 44rem);
    overflow-y: auto;
    width: 100%;
    max-width: 100%;
  }
}

.doark-br-cats .btn {
  white-space: normal;
  height: auto;
  text-align: left;
}
